REFERENCEOBJECTS
Objects
- UCIS
Determine Use Object Test A test that scores each tracked object for the character.
- UCIS
Interaction Data Object The character's own view of one interaction object: whether the character can see and use the object now, which side of it the character stands in, and the events of a use.
- UCIS
Interaction Object Action The work of a use on an interaction object, such as playing a montage, a sound or a pick-up.
- UCIS
Interaction Object Condition A test that decides whether a character may see or use an interaction object.
- UCIS
Interaction Object Move Handler Moves the character for a use of an interaction object: it walks the character to a point, turns it, or both.
- UCIS
Replicated Object The base class of the Actions and move handlers of an interaction object.
- UCIS
Use Execution One use of an interaction object on one machine: it runs the MoveHandler and the Action of the use side, in the order of the side's ActionExecutionType, and ends the use.
- UCIS
Use Object Test_ Object Priority The priority test: it scores an object by its Object Priority setting, from 0 to 10.