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CISV2.0GET IT ON FAB

REFERENCESTRUCTS AND ENUMS

ECISActionExecutionType

MODULECharacterInteractionSystemINCLUDECommon/CISTypes.h

When the Action of a side starts relative to the MoveHandler of that side (FCISInteractionObjectSide::ActionExecutionType). The setting is per side, and each use reads it for its own side.

Values

StartAfterFinishMoveHandler

The Action starts when the MoveHandler has finished its movement. This is the default. The use ends when the Action finishes.

StartParallelWithMoveHandler

The Action starts together with the movement. The use ends when the Action finishes; the plugin then finishes a movement that still runs.