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CISV2.0GET IT ON FAB

REFERENCESTRUCTS AND ENUMS

FCISPrimitiveComponentsOnActor

MODULECharacterInteractionSystemINCLUDECommon/CISTypes.h

A primitive component of an actor, by name, plus a socket. Resolved with UCISFunctionLibrary::ResolveComponentReference: the component of the property Component.ComponentProperty, else the component whose object name it is; an empty reference is none.

Functions

AUTHORITY · server, every machineLOCAL · this machinePURE · read only
bool IsSet() const
PUREC++ ONLY

A component is named (by property name or path); an unset reference means no component, never the root.

Properties

FComponentReference Component

The primitive component that the reference names, picked with the component picker. It is searched on the actor that holds the reference, or on OtherActor when that is set. An empty reference means no component.

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Settings
FName SocketName

The socket of Component. The character's TriggerComponents ignore it; it matters only to UCISFunctionLibrary::GetPrimitiveComponentWithName, which returns the socket's location.

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Settings