REFERENCESTRUCTS AND ENUMS
ECISConditionServerValidation
MODULECharacterInteractionSystemINCLUDECommon/CISTypes.h
Whether the server also evaluates a condition before it accepts a use.
Values
Default
Chosen by the class: not validated for a C++ class (the 1.x behaviour), validated for a Blueprint class. Set a value to choose.
Validate
The server evaluates the condition too and rejects the use when it fails.
DoNotValidate
Only the user's machine evaluates the condition. For a condition that reads state only that machine has (UI, local input, owner-only variables).