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CISV2.0GET IT ON FAB

REFERENCESTRUCTS AND ENUMS

ECISInstancingPolicy

MODULECharacterInteractionSystemINCLUDECommon/CISTypes.h

How a use runs an Action or a MoveHandler set on an interaction object.

Values

Default

Chosen by the class: SharedPerObject for a C++ class (the 1.x behaviour), InstancedPerExecution for a Blueprint class. Set a value to choose.

SharedPerObject

The object set on the interaction object runs every use itself: its variables keep their values between uses.

InstancedPerExecution

Every machine that runs a use runs it on a new copy of the object set on the interaction object, destroyed at the end. A class with its own RPCs or replicated properties always runs as SharedPerObject.