REFERENCESTRUCTS AND ENUMS
ECISUseRejectReason
Why the server rejected a use request.
Values
Not rejected.
The object or its actor is missing, destroyed or being destroyed on the server.
The object cannot be used now.
Somebody else uses the object.
No action of the side matches the current state of the object.
The character is too far from the object.
The character does not face the object within half of its facing angle (Interaction Angle, or the object's override of it) plus the server's Angle Tolerance Degrees.
The requested side does not exist on the server, or the character does not stand in it (Interaction Angle Min and Max, plus the server's Angle Tolerance Degrees).
A condition validated on the server failed.
The use button was released before the use time of the object.