REFERENCEINTERFACES
ICFTireHost
Implemented by the actor that carries a UCFTireComponent, or by a component the game registers for it. The host keeps no tyre state: the component remembers what it needs, and gives back every offset it changed when it goes away. Every default answers nothing (no wheels, no force model, no rig), which is the hostless behaviour, so a Blueprint that leaves an event untouched behaves as having no host. The gather events fill the array the caller hands in, which is empty.
Functions
The wheels in a stable order; may be empty until the wheel meshes exist, so the component asks again on later passes.
- Category
- Crushform
What one operation (resolve, grant, load update, end) changed, one call.
- Category
- Crushform
Contact force over nominal load by HostIndex; empty = no force model here; an entry below 0 or past the end = unknown for that wheel. Either way that wheel's load factor holds 1.
- Category
- Crushform
Every actor coupled with this one, itself included; empty means just this actor.
- Category
- Crushform