REFERENCESTRUCTS AND ENUMS
FCFDirtChannelShape
How FillDirt and a wheel's contact spread one channel over the body: a spray up from the ground, an arch round the wheel and a tail behind it, each with its own weight. A weight of 0 switches the part off.
Functions
Returns the shape a channel starts with.
Properties
Weight of the spray, a rise from the ground; 0 switches it off.
- Default
- 0.0f
- Category
- Spray
Fraction of the body's height above the ground where the spray stops.
- Default
- 0.6f
- Category
- Spray
Distance from a wheel at which its spray halves, in wheel radii.
- Default
- 4.0f
- Category
- Spray
Extra spray at the rear end of the body, as a fraction of what a node gets anyway.
- Default
- 0.0f
- Category
- Spray
Weight of the arch, a ball round each axle; 0 switches it off.
- Default
- 0.0f
- Category
- Arch
Radius of the arch ball round an axle, in wheel radii.
- Default
- 1.6f
- Category
- Arch
Weight of the tail, a streak behind each wheel; 0 switches it off.
- Default
- 0.0f
- Category
- Tail
Length of the streak behind a wheel, in wheel radii.
- Default
- 4.0f
- Category
- Tail
Which profile FillDirt paints the channel with.
- Default
- ECFDirtFill::Spray
- Category
- Fill