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CRUSHFORMV1.1.0
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REFERENCESTRUCTS AND ENUMS

FCFEngineState

MODULECrushformEngineINCLUDECFEngineHost.h

One frame of an engine, as UCFEngineAudioComponent reads it from its host. The default is an engine that is off.

Properties

ECFEngineRunState RunState = ECFEngineRunState::Off

Whether the engine is off, cranking or running.

Default
ECFEngineRunState::Off
Category
Crushform|Engine
float RPM = 0.f

Engine speed. A host whose engine model signs it gives its magnitude; the sound hears a negative speed as its magnitude too.

Default
0.f
Category
Crushform|Engine
float IdleRPM = 0.f

The speed a running engine is never heard below, and the speed the sound starts from and stops at.

Default
0.f
Category
Crushform|Engine
float MaxRPM = 0.f

The highest speed the sound follows; 0: no limit.

Default
0.f
Category
Crushform|Engine
float Load = 0.f

Throttle, 0..1: with none the loops play at the profile's Coast Volume, with full throttle at full volume.

Default
0.f
Category
Crushform|Engine