REFERENCESETTINGS
UCFWheelSettings
Blueprint: Crushform Wheels
Project-wide rolling sound and rolling FX of wheels: Project Settings > Plugins > Crushform Wheels.
Functions
The settings object, read-only.
Properties
Master switch of the rolling sound: off, no wheel plays one.
- Default
- true
- Category
- Rolling Sound
Attenuation of every wheel's rolling sound.
- Category
- Rolling Sound
Sound class of the rolling sounds; empty: the default class (Master).
- Category
- Rolling Sound
Playback priority of the rolling sounds.
- Default
- 0.1f
- Category
- Rolling Sound
Float parameter of the rolling sound that takes the wheel speed in km/h; None: the speed is not sent.
- Default
- TEXT("Speed")
- Category
- Rolling Sound
Speed, pitch, volume and crossfade tuning of the rolling sound; a vehicle can override it.
- Category
- Rolling Sound
Volume multiplier of the rolling sound heard from inside the cabin (UCFVehicleAdapterComponent::SetCabinMuffled).
- Default
- 0.8f
- Category
- Rolling Sound
Low-pass cutoff of the rolling sound heard from inside the cabin, in Hz.
- Default
- 3000.f
- Category
- Rolling Sound
Master switch of the rolling FX: off, no wheel shows one.
- Default
- true
- Category
- Rolling FX
Niagara float parameter that takes a wheel's intensity, for a surface whose row names none. Systems without it ignore it.
- Default
- TEXT("Intensity")
- Category
- Rolling FX
Intensity and sleep tuning of the rolling FX; a vehicle can override it.
- Category
- Rolling FX