REFERENCEDATA ASSETS
UCFImpactFeedbackSet
MODULECrushformImpactINCLUDECFImpactFeedbackSet.hPARENTUPrimaryDataAsset
Maps impact event tags to the sounds and Niagara effect that play for them; the project's active set is chosen in the Crushform Impact Feedback settings.
Functions
AUTHORITY · server, every machineLOCAL · this machinePURE · read only
const FCFImpactFeedbackEntry* FindEntry(const FGameplayTag& Tag) const
PUREC++ ONLY
The entry for Tag, or for its closest ancestor tag that has one; nullptr when none does.
FCFResolvedImpactMedia ResolveMedia(const FCFImpactFeedbackEntry& Entry, EPhysicalSurface Surface)
C++ ONLY
Entry media with the Surface override (if any) applied field by field.
Properties
TArray<FCFImpactFeedbackEntry> Entries
One row per event tag. A tag without a row falls back to the row of its closest ancestor tag.
- Category
- Impact