REFERENCESTRUCTS AND ENUMS
FCFDamageValues
MODULECrushformINCLUDECFDamageTypes.h
How dented a part of the body is, read from the damage the server confirmed: 0 untouched, 1 dented as far as the body allows.
Properties
float Max = 0.0f
- Default
- 0.0f
- Category
- Damage
float Mean = 0.0f
- Default
- 0.0f
- Category
- Damage