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CRUSHFORMV1.1.0
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REFERENCESTRUCTS AND ENUMS

FCFDirtChannelSettings

MODULECrushformINCLUDECFDirtTypes.h

How one dirt channel is named, stacked and cleared.

Properties

FText DisplayName

The channel's name in tools and docs; the plugin does not read it at run time.

Category
Dirt
ECFDirtBlend Blend = ECFDirtBlend::Layer

Layer joins the ordered stack. Overlay is drawn above every layer, in channel order.

Default
ECFDirtBlend::Layer
Category
Dirt
int32 ZOrder = 0

Position in the stack of layers, lowest drawn first. Ignored by an overlay; under Most Recent On Top it only breaks ties of freshness.

Default
0
Category
Dirt
float FadeDelay = 10.0f

Seconds a body goes without fresh dirt of this channel before it starts to clear by itself.

Default
10.0f
Category
Dirt
float FadeDuration = 120.0f

Seconds full dirt of this channel takes to clear once the delay has passed. 0 keeps it.

Default
120.0f
Category
Dirt