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CRUSHFORMV1.1.0
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REFERENCESTRUCTS AND ENUMS

FCFMaterialTextures

MODULECrushformEditorINCLUDECFContentLibrary.h

The default textures of the vehicle masters' texture parameters, one of each kind a sampler checks its default against: colour (sRGB), linear and normal map, each plain and virtual. The plugin ships them in /Crushform/Textures (T_CF_Default*).

Properties

TObjectPtr<UTexture> Color
Category
Crushform|Content
TObjectPtr<UTexture> Linear
Category
Crushform|Content
TObjectPtr<UTexture> Normal
Category
Crushform|Content
TObjectPtr<UTexture> VirtualColor
Category
Crushform|Content
TObjectPtr<UTexture> VirtualLinear
Category
Crushform|Content
TObjectPtr<UTexture> VirtualNormal
Category
Crushform|Content