REFERENCESTRUCTS AND ENUMS
FCFRollingVoice
MODULECrushformWheelINCLUDECFRollingAudioTypes.h
Runtime state of one wheel's rolling sound. Pure data; the logic that advances it lives in CFRollingAudioLogic. Inline accessor on purpose: the struct is not CRUSHFORMWHEEL_API, so an out-of-line body would not link into the module that reads it.
Functions
AUTHORITY · server, every machineLOCAL · this machinePURE · read only
USoundBase* GetHeardSound() const
PUREC++ ONLY
Sound of the slot the voice is heard through; nullptr while the voice has no heard slot yet.