Skip to content
CRUSHFORMV1.1.0
GET IT ON FAB

REFERENCESTRUCTS AND ENUMS

FCFBreakableHit

MODULECrushformBreakableINCLUDECFBreakableTypes.h

A hit on a breakable owner, in world space.

Properties

FVector Location = FVector::ZeroVector
Default
FVector::ZeroVector
Category
Hit
FVector Direction = FVector::ForwardVector

The way the hit travels.

Default
FVector::ForwardVector
Category
Hit
float Strength = 0.f

Impact speed in cm/s.

Default
0.f
Category
Hit
FName Kind

What kind of hit it is; picks the response of the definition that names it.

Category
Hit