REFERENCESTRUCTS AND ENUMS
FCFBreakableHit
MODULECrushformBreakableINCLUDECFBreakableTypes.h
A hit on a breakable owner, in world space.
Properties
FVector Location = FVector::ZeroVector
- Default
- FVector::ZeroVector
- Category
- Hit
FVector Direction = FVector::ForwardVector
The way the hit travels.
- Default
- FVector::ForwardVector
- Category
- Hit
float Strength = 0.f
Impact speed in cm/s.
- Default
- 0.f
- Category
- Hit
FName Kind
What kind of hit it is; picks the response of the definition that names it.
- Category
- Hit